Crossbow
Crossbow CRS-X
- Role: Missile Boat
- Tech Base: Inner Sphere (2468)
- Chassis: 60 tons
- Movement: 4 / 6
- Armor: 123 (Primitive)
- Cockpit: Primitive
- Heat Sinks: 10 (10)
- Weapons:
- Large Laser
- Medium Laser × 2
- LRM 5 × 4 (ammo: 48)
- Design Quirks:
- Poor Targeting (Long)
- Prototype
- Poor Cooling Jacket (Large Laser)
- Sources: XTR: Primitives II , Master Unit List
- Battle Value: 969
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Crossbow CRS-6B
- Role: Missile Boat
- Tech Base: Inner Sphere (2473)
- Chassis: 60 tons
- Movement: 5 / 8
- Armor: 128
- Heat Sinks: 10 (10)
- Weapons:
- PPC
- LRM 10 × 2 (ammo: 24)
- Medium Laser × 2
- Design Quirks:
- Poor Targeting (Long)
- Modular Weapon (LRM 10)
- Modular Weapon (LRM 10)
- Sources: TRO: 3075 , Master Unit List
- Battle Value: 1210
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Crossbow CRS-6C
- Role: Skirmisher
- Tech Base: Inner Sphere (2481)
- Chassis: 60 tons
- Movement: 5 / 8
- Armor: 128
- Heat Sinks: 10 (10)
- Weapons:
- PPC
- AC/10 (ammo: 10)
- Medium Laser
- Design Quirks:
- Sources: TRO: 3075 , Master Unit List
- Battle Value: 1204
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Crossbow CRS-9A
- Role: Skirmisher
- Tech Base: Inner Sphere (3071)
- Chassis: 60 tons
- Movement: 5 / 8
- Armor: 197 (Ferro Fibrous)
- Heat Sinks: 10 (20)
- Weapons:
- ER Large Laser
- Streak SRM 6 × 2 (ammo: 30)
- ER Medium Laser × 2
- Design Quirks:
- Poor Targeting (Long)
- Modular Weapon (Streak SRM 6)
- Modular Weapon (Streak SRM 6)
- Sources: TRO: 3075 , Master Unit List
- Battle Value: 1583
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