Jupiter
Jupiter
- Role: Sniper
- Tech Base: Clan (3068)
- Chassis: 100 tons (Endo Steel)
- Movement: 3 / 5, XL
- Armor: 307
- Heat Sinks: 17 (34)
- Weapons:
- ER PPC × 2
- LRM 15 × 2 (ammo: 16)
- Ultra AC/5 × 4 (ammo: 80)
- Equipment:
- Design Quirks:
- Fine Manipulators
- Improved Sensors
- Improved Targeting (Long)
- Sources: TRO: 3075 , Master Unit List
- Battle Value: 2784
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Jupiter 2
- Role: Sniper
- Tech Base: Clan (3070)
- Chassis: 100 tons (Endo Steel)
- Movement: 3 / 5, XL
- Armor: 307
- Heat Sinks: 17 (34)
- Weapons:
- ER PPC × 2
- Ultra AC/10 × 2 (ammo: 40)
- LRM 15 w/ Artemis IV × 2 (ammo: 16)
- Equipment:
- Design Quirks:
- Fine Manipulators
- Improved Sensors
- Improved Targeting (Long)
- Sources: TRO: 3075 , Master Unit List
- Battle Value: 3278
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Jupiter 3
- Role: Sniper
- Tech Base: Clan (3075)
- Chassis: 100 tons (Endo Steel)
- Movement: 3 / 5, XL
- Armor: 307
- Heat Sinks: 12 (24)
- Weapons:
- HAG 30 × 2 (ammo: 24)
- Ultra AC/10 × 2 (ammo: 40)
- ER Medium Laser × 2
- Equipment:
- Design Quirks:
- Fine Manipulators
- Improved Sensors
- Improved Targeting (Long)
- Sources: TRO: 3075 , Master Unit List
- Battle Value: 3074
- More Info
Jupiter 4
- Role: Brawler
- Tech Base: Clan (3093)
- Chassis: 100 tons (Endo Steel)
- Movement: 4 / 6, XL
- Armor: 307
- Heat Sinks: 21 (42)
- Weapons:
- ER PPC × 2
- LRM 15 w/ Artemis IV × 2 (ammo: 32)
- Streak SRM 4 × 2 (ammo: 50)
- Equipment:
- Design Quirks:
- Fine Manipulators
- Improved Sensors
- Improved Targeting (Long)
- Sources: Record Sheets: 3145 New Tech New Upgrades , Master Unit List
- Battle Value: 2955
- More Info