Marshal
Marshal MHL-X1
- Role: Skirmisher
- Tech Base: Inner Sphere (3059)
- Chassis: 55 tons
- Movement: 4 / 6
- Armor: 179 (Ferro Fibrous)
- Heat Sinks: 18 (18)
- Weapons:
- Large Laser
- Medium Pulse Laser
- Medium Laser
- LRM 5 (ammo: 24)
- Flamer
- Machine Gun × 2 (ammo: 100)
- Design Quirks:
- Easy to Maintain
- Rugged (×3)
- Sources: TRO: 3060 , Master Unit List
- Battle Value: 1163
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Marshal MHL-2L
- Role: Skirmisher
- Tech Base: Inner Sphere (3063)
- Chassis: 55 tons
- Movement: 4 / 6
- Armor: 179 (Ferro Fibrous)
- Heat Sinks: 11 (22)
- Weapons:
- LRM 15 (ammo: 24)
- Large Laser
- Medium Pulse Laser
- Medium Laser
- Flamer
- Machine Gun × 2 (ammo: 100)
- Design Quirks:
- Easy to Maintain
- Rugged (×3)
- Sources: TRO: 3060 , Master Unit List
- Battle Value: 1313
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Marshal MHL-6MC
- Role: Skirmisher
- Tech Base: Inner Sphere (3073)
- Chassis: 55 tons
- Movement: 4 / 6, Light
- Armor: 179 (Ferro Fibrous)
- Heat Sinks: 10 (20)
- Weapons:
- Plasma Rifle (ammo: 30)
- Light PPC
- MML 9 (ammo: 11 SRM, 13 LRM)
- Medium Pulse Laser
- Light Machine Gun × 2 (ammo: 100)
- Equipment:
- Design Quirks:
- Easy to Maintain
- Rugged (×3)
- Sources: TRO 3060 , Master Unit List
- Battle Value: 1457
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Marshal MHL-6FR
- Role: Skirmisher
- Tech Base: Inner Sphere (3086)
- Chassis: 55 tons
- Movement: 4 / 6, Light
- Armor: 185
- Heat Sinks: 15 (30)
- Weapons:
- Snub-Nose PPC
- Medium X-Pulse Laser × 3
- Flamer
- Design Quirks:
- Easy to Maintain
- Rugged (×3)
- Sources: Operational Turning Points: Fronc Reaches , Master Unit List
- Battle Value: 1429
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Marshal MHL-3MC
- Role: Brawler
- Tech Base: Inner Sphere (3119)
- Chassis: 55 tons
- Movement: 4 / 6
- Armor: 179 (Ferro Fibrous)
- Heat Sinks: 11 (22)
- Weapons:
- TSEMP
- MML 9 (ammo: 13 LRM, 22 SRM)
- Medium Pulse Laser
- Medium Laser
- Flamer
- Machine Gun × 2 (ammo: 100)
- Design Quirks:
- Easy to Maintain
- Rugged (×3)
- Sources: Record Sheets: 3145 New Tech New Upgrades , Master Unit List
- Battle Value: 1714
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