Parash
Parash
- Role: Striker
- Tech Base: Clan (3083)
- Chassis: 35 tons
- Movement: 7 / 11, XL
- Armor: 112
- Heat Sinks: 10 (20)
- Weapons:
- Equipment:
- ECM Suite
- Active Probe
- TAG
- Design Quirks:
- Narrow/Low Profile
- Jettison-Capable Weapon (Large Pulse Laser)
- Sources: TRO: 3085 , Master Unit List
- Battle Value: 1300
- More Info
Parash 3
- Role: Striker
- Tech Base: Clan Mixed (3083)
- Chassis: 35 tons
- Movement: 7 / 11, XL
- Armor: 112
- Gyroscope: No Gyro
- Cockpit: Interface
- Heat Sinks: 10 (20)
- Weapons:
- Equipment:
- Inner Sphere Angel ECM Suite
- Inner Sphere Bloodhound Active Probe
- TAG
- Design Quirks:
- Narrow/Low Profile
- Non-Standard Parts
- Jettison-Capable Weapon (Large Pulse Laser)
- Jettison-Capable Weapon (Large Pulse Laser)
- Sources: XTR: Republic III , Master Unit List
- Battle Value: 1785
- More Info
Parash 2
- Role: Striker
- Tech Base: Clan (3084)
- Chassis: 35 tons
- Movement: 7 / 11, XL
- Armor: 112
- Heat Sinks: 10 (20)
- Weapons:
- ER Large Pulse Laser
- Improved Heavy Medium Laser
- Equipment:
- Design Quirks:
- Narrow/Low Profile
- Jettison-Capable Weapon (Unknown Component)
- Jettison-Capable Weapon (ER Large Pulse Laser)
- Sources: TRO: 3085 , Master Unit List
- Battle Value: 1523
- More Info