Viking
Viking VKG-2F
- Role: Missile Boat
- Tech Base: Inner Sphere (3059)
- Chassis: 90 tons (Endo Steel)
- Movement: 3 / 5
- Armor: 248
- Heat Sinks: 10 (20)
- Weapons:
- LRM 20 w/ Artemis IV × 2 (ammo: 24)
- LRM 15 w/ Artemis IV × 2 (ammo: 24)
- Small Laser × 2
- Machine Gun × 4 (ammo: 100)
- Equipment:
- Design Quirks:
- Easy to Maintain
- Multi-Trac
- No/Minimal Arms
- Sources: TRO: 3060 , Master Unit List
- Battle Value: 2079
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Viking VKG-2G
- Role: Juggernaut
- Tech Base: Inner Sphere (3060)
- Chassis: 90 tons (Endo Steel)
- Movement: 3 / 5
- Armor: 279
- Heat Sinks: 12 (24)
- Weapons:
- Gauss Rifle (ammo: 16)
- LB 10-X AC (ammo: 10 Standard, 10 Cluster)
- Large Pulse Laser
- Medium Pulse Laser × 3
- Equipment:
- Design Quirks:
- Easy to Maintain
- Multi-Trac
- No/Minimal Arms
- Sources: TRO: 3060 , Master Unit List
- Battle Value: 2152
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Viking VKG-3W
- Role: Missile Boat
- Tech Base: Inner Sphere (3072)
- Chassis: 90 tons (Endo Steel)
- Movement: 3 / 5
- Armor: 279
- Heat Sinks: 10 (20)
- Weapons:
- MML 9 × 4 (ammo: 52 LRM, 33 SRM)
- Light AC/2 × 2 (ammo: 45)
- Streak SRM 2 × 2 (ammo: 50)
- Equipment:
- Design Quirks:
- Easy to Maintain
- Multi-Trac
- No/Minimal Arms
- Sources: TRO: 3060 , Master Unit List
- Battle Value: 1778
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Viking VKG-3A
- Role: Missile Boat
- Tech Base: Inner Sphere (3074)
- Chassis: 90 tons (Endo Steel)
- Movement: 3 / 5, Compact
- Armor: 279
- Heat Sinks: 11 (22)
- Weapons:
- Arrow IV (ammo: 20)
- MML 7 w/ Artemis IV × 2 (ammo: 17 LRM, 28 SRM)
- Medium Pulse Laser × 2
- Small Pulse Laser
- Equipment:
- Design Quirks:
- Easy to Maintain
- Multi-Trac
- No/Minimal Arms
- Sources: TRO: 3060 , Master Unit List
- Battle Value: 1849
- More Info