Marauder II
Marauder II MAD-4A
- Role: Juggernaut
- Tech Base: Inner Sphere (3012)
- Chassis: 100 tons
- Movement: 3 / 5
- Armor: 304
- Heat Sinks: 29 (29)
- Weapons:
- PPC × 2
- Large Laser
- Medium Laser × 2
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: TRO: 3039 , Master Unit List
- Battle Value: 2073
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Marauder II MAD-5A
- Role: Sniper
- Tech Base: Inner Sphere (3049)
- Chassis: 100 tons
- Movement: 3 / 5, XL
- Armor: 304
- Heat Sinks: 29 (29)
- Weapons:
- ER PPC × 2
- LB 10-X AC (ammo: 20 Standard, 10 Cluster)
- Medium Laser × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: Rec Guide:ilClan #5 , Master Unit List
- Battle Value: 2058
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Marauder II MAD-5B
- Role: Sniper
- Tech Base: Inner Sphere (3050)
- Chassis: 100 tons
- Movement: 3 / 5
- Armor: 304
- Heat Sinks: 16 (32)
- Weapons:
- Gauss Rifle (ammo: 24)
- ER PPC × 2
- Medium Laser × 2
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: Rec Guide:ilClan #5 , Master Unit List
- Battle Value: 2589
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Marauder II MAD-5C
- Role: Sniper
- Tech Base: Inner Sphere (3052)
- Chassis: 100 tons
- Movement: 3 / 5, XL
- Armor: 304
- Heat Sinks: 32 (32)
- Weapons:
- ER PPC × 2
- Ultra AC/5 (ammo: 40)
- Medium Laser × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: Rec Guide:ilClan #5 , Master Unit List
- Battle Value: 2024
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Marauder II (Bounty Hunter)
- Role: Sniper
- Tech Base: Clan (3064)
- Chassis: 100 tons (Endo Steel)
- Movement: 3 / 5
- Armor: 307 (Ferro Fibrous)
- Heat Sinks: 17 (34)
- Weapons:
- ER PPC × 2
- Gauss Rifle (ammo: 16)
- Medium Pulse Laser × 4
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: BattleTech Dossiers: The Bounty Hunter , Master Unit List
- Battle Value: 3767
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Marauder II MAD-4S
- Role: Juggernaut
- Tech Base: Inner Sphere (3064)
- Chassis: 100 tons
- Movement: 3 / 5, Light
- Armor: 307
- Heat Sinks: 16 (32)
- Weapons:
- Heavy Gauss Rifle (ammo: 16)
- ER PPC × 2
- ER Medium Laser × 2
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: TRO: Clan Invasion , Master Unit List
- Battle Value: 2623
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Marauder II C
- Role: Skirmisher
- Tech Base: Clan (3066)
- Chassis: 100 tons (Endo Steel)
- Movement: 4 / 6, XL
- Armor: 278 (Ferro Fibrous)
- Heat Sinks: 23 (46)
- Weapons:
- ER PPC × 2
- LB 10-X AC (ammo: 10 Standard, 10 Cluster)
- ER Medium Laser × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: TRO: 3085u , Master Unit List
- Battle Value: 2916
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Marauder II MAD-4H
- Role: Sniper
- Tech Base: Inner Sphere (3067)
- Chassis: 100 tons
- Movement: 3 / 5
- Armor: 307
- Heat Sinks: 21 (21)
- Weapons:
- ER PPC × 2
- ER Medium Laser × 2
- Rocket 20 × 4
- Rocket 15 × 6
- Rocket 10
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: TRO: 3085u , Master Unit List
- Battle Value: 2180
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Marauder II MAD-4K
- Role: Sniper
- Tech Base: Inner Sphere (3070)
- Chassis: 100 tons
- Movement: 3 / 5, Light
- Armor: 307
- Heat Sinks: 16 (32)
- Weapons:
- Gauss Rifle (ammo: 16)
- Heavy PPC × 2
- ER Small Laser × 2
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: Record Sheets: 3085 Unabridged - Project Phoenix , Master Unit List
- Battle Value: 2626
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Marauder II MAD-5W
- Role: Sniper
- Tech Base: Inner Sphere (3070)
- Chassis: 100 tons (Endo Steel)
- Movement: 3 / 5
- Armor: 307
- Heat Sinks: 16 (32)
- Weapons:
- Heavy PPC
- Snub-Nose PPC × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: TRO: 3085 , Master Unit List
- Battle Value: 2383
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Marauder II MAD-6M
- Role: Skirmisher
- Tech Base: Inner Sphere (3078)
- Chassis: 100 tons (Endo Steel)
- Movement: 4 / 6, XL
- Armor: 304
- Heat Sinks: 18 (36)
- Weapons:
- ER PPC
- Large X-Pulse Laser × 2
- Medium X-Pulse Laser × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: TRO: 3085 , Master Unit List
- Battle Value: 2218
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Marauder II MAD-6D
- Role: Skirmisher
- Tech Base: Inner Sphere (3083)
- Chassis: 100 tons
- Movement: 3 / 5, XL
- Armor: 304
- Heat Sinks: 14 (28)
- Weapons:
- RAC/5 (ammo: 60)
- Snub-Nose PPC × 2
- Light PPC × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: TRO: 3085 , Master Unit List
- Battle Value: 2378
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Marauder II MAD-4L
- Role: Sniper
- Tech Base: Inner Sphere (3084)
- Chassis: 100 tons
- Movement: 3 / 5, Light
- Armor: 304 (Stealth)
- Heat Sinks: 12 (24)
- Weapons:
- Gauss Rifle × 2 (ammo: 32)
- ER PPC
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: Record Sheets: 3145 New Tech New Upgrades , Master Unit List
- Battle Value: 2839
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Marauder II MAD-6S
- Role: Juggernaut
- Tech Base: Inner Sphere (3133)
- Chassis: 100 tons
- Movement: 3 / 5, Light
- Armor: 304
- Heat Sinks: 17 (34)
- Weapons:
- Gauss Rifle (ammo: 16)
- ER PPC × 2
- Medium Pulse Laser × 2
- ER Small Laser
- Equipment:
- Anti-Missile System (ammo: 12)
- CASE
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: Turning Points: Irian , Master Unit List
- Battle Value: 2546
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Marauder II MAD-6A
- Role: Sniper
- Tech Base: Inner Sphere (3134)
- Chassis: 100 tons
- Movement: 3 / 5, Light
- Armor: 307
- Gyroscope: Compact Gyro
- Heat Sinks: 18 (36)
- Weapons:
- ER PPC × 2
- Ultra AC/10 (ammo: 30)
- Medium X-Pulse Laser × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: Rec Guide:ilClan #5 , Master Unit List
- Battle Value: 2367
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Marauder II MAD-6C
- Role: Sniper
- Tech Base: Inner Sphere (3134)
- Chassis: 100 tons
- Movement: 3 / 5
- Armor: 307
- Gyroscope: Compact Gyro
- Heat Sinks: 22 (44)
- Weapons:
- ER PPC × 3
- ER Medium Laser × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: Rec Guide:ilClan #5 , Master Unit List
- Battle Value: 2346
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Marauder II MAD-8K
- Role: Sniper
- Tech Base: Inner Sphere (3138)
- Chassis: 100 tons
- Movement: 3 / 5, XL
- Armor: 306 (Ballistic Reinforced)
- Heat Sinks: 15 (30)
- Weapons:
- Gauss Rifle (ammo: 16)
- PPC × 2
- Light PPC × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: Rec Guide:ilClan #5 , Master Unit List
- Battle Value: 2849
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Marauder II MAD-10D
- Role: Skirmisher
- Tech Base: Inner Sphere Mixed (3141)
- Chassis: 100 tons (Endo Composite)
- Movement: 4 / 6, XL
- Armor: 304
- Gyroscope: XL Gyro
- Heat Sinks: 20 (40)
- Weapons:
- Clan ER PPC × 2
- Large Re-Engineered Laser
- Medium X-Pulse Laser × 2
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: Rec Guide:ilClan #5 , Master Unit List
- Battle Value: 2741
- More Info