Marauder II MAD-6A
Other Marauder II variants
Marauder II MAD-6A
- Role: Sniper
- Tech Base: Inner Sphere (3134)
- Chassis: 100 tons
- Movement: 3 / 5, Light
- Armor: 307
- Gyroscope: Compact Gyro
- Heat Sinks: 18 (36)
- Weapons:
- ER PPC × 2
- Ultra AC/10 (ammo: 30)
- Medium X-Pulse Laser × 2
- Equipment:
- Design Quirks:
- Command ’Mech
- Hyper-Extending Actuators
- Narrow/Low Profile
- Sources: Rec Guide:ilClan #5 , Master Unit List
- Battle Value: 2367
Availability
Dark Ages
- Capellan Confederation
- Draconis Combine
- Duchy of Andurien
- Duchy of Tamarind-Abbey
- Federated Suns
- Free Worlds League
- Free Worlds League - Non-Aligned Worlds
- Lyran Commonwealth
- Marik-Stewart Commonwealth
- Mercenary
- Oriente Protectorate
- Regulan Fiefs
- Republic of the Sphere
- Rim Commonality
ilClan
- Capellan Confederation
- Draconis Combine
- Duchy of Andurien
- Federated Suns
- Free Worlds League
- Lyran Commonwealth
- Mercenary
- Tamar Pact
- Vesper Marches